Act 4 Guide — The Incident at Galley House
Final act: Victim 1, truth confrontation, epilogue variants, and post-game catalog completion.
Act 4 Overview
Act 4 is shorter but narratively dense. It confirms Victim 1's death, reveals the curse's origin, and frames Reya's published article epilogue. Special lore scenes use extended TIME codes and may lack VICTIM segments until notebook prerequisites are met.
You cannot roll credits until mandatory timeline slots 11–1 are filled. Optional deep lore requires additional character relationship confirmations from relationships chart.
Final Deduction Sequence
The closing sequence presents a chain of three tableaux in EN, CH, and WI. Each must be inspected for updated hotspots reflecting earlier confirmations. The memory machine prompts a final notebook submission — a structured quiz on death order and curse trigger.
Wrong answers loop you back with incremental hints; there is no game over. For 100% completion, return to unfinished optional scenes listed in 100 percent guide.
Frequently Asked Questions
How many endings exist?
One primary ending with epilogue detail variants based on optional lore confirmations. No secret bad ending.
Can I continue after credits?
Yes. Post-credits free roam lets you mop up scenes and achievements.
Is Act 4 spoiler-heavy in co-op streams?
Act 4 reveals core mystery beats. Streamers often use spoiler tags starting Act 3.